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Passage shifting when sidebar closes

I installed SG 2.11.0 a few days ago and really love the sliding sidebar. One thing, though, the passage text slides with it and stops when its left-hand edge reaches where the right-hand edge of the...

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How to import a font

How do I import a font please? The wiki refers to "the menu Story > Import Font" but I can't find a Story menu or any menu where this is an option. Can someone help please? Wiki entry I'm referring...

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Recovering space taken up by sidebar in SugarCube

Am using Twine 2.0.11 and SugarCube 2.11.0. I can remove the sidebar by adding this to my stylesheet #ui-bar { display: none; } but this does not move the left margin of the text. I looked at previous...

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Change Two Stat at Once

Hi there. I am not sure if this had been ask or not. But I can't find anything about it. So, my question is, is it possible to change two variables at once instead of set them manually in every...

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Is it possible to have random image using Twine 2.0 Harlowe?

Pretty much the title. I'm trying to have it that either 1 of 3 pictures will show up randomly in the passage. Currently doing (either: <img src = "Source1">, <img src = "source2">) but its...

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Use text for 'history' buttons?

I'm using Sugarcube 2.11.0 and would like to use simple text for the back and forward history buttons. I'd like them to say 'back' and 'forward' and sit on separate lines below the 'restart' and saves'...

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Which Story Format

I am relatively new to T2 and would like to know which story format you guys would recommend?

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Passage won't link to another?

Sugarcube 2.11.0 I hesitate to ask for fear of getting told off for not paying attention and checking my code properly, but can someone explain why this code won't result in a link to a passage named...

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Saving Story

Just a quick question. I use the Desktop version of T2, and am slowly getting the hang of it, but I've noticed something a bit odd when saving. I have found, that if I want to review my story, I first...

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Remove selector problem.

Sugarcube 2.11.0 I'm sorry, I did try and I've made what sense I can of the documents. I want to have the sentence: "Among the debris, though, a lone sparkplug" (where sparkplug is a link). On click, I...

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Choices that link to same passage

Hi, I can't really find the answer to my question. My question is, in the first passage, there will be two option, A and B. Both of them will link to the passage C. Up to now, I am ok with them. The...

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Change description on subsequent vistis?

Sugarcube 2.11.0 In Quest (another text adventure creator) there is a script called FirstTime, which allows you to have an initial description which changes should the player re-visit the location. I'm...

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Newbie Can't Make Variables Work

Sorry for this. I feel like a fool. I've been using Twine for less than a few weeks and I've primarily used it for interactive stories, but now I'm trying to do different kinds of games and I feel...

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Compare problem

My test code is: {(set: $target="12") (set: $current="$num1"+"$num2") (set: $num1 = "1") (set: $num2 = "2") (set: $test = "12") $target = $current? (if: $target is $current)[ YES] (else:)[NO]...

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an image can be a button?

how can i make an image in a passage a button to other passaje?

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Slow colour change on links? (Answered)

Sugarcube 2.11.0 Not sure if this can be done with CSS or it's going to require complex JavaScript or jQuery stuff (neither of which I have any clue about). Anyways, I would like the links in my...

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Snowman: $(document).ready() equivalent when passage is rendered

I want to manipulate the DOM based on a condition stored in story.state, however I'm having trouble finding the right point to do it. $(document).on("ready", function() { $('.message').show(); }); This...

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Cannot get TIMED macro to work on Ipad

Hi, I am using Twine 2 and Sugarcube 2. My story contains some audio, and everything works fine including playback of audio, but when I add the "Timed" macro, it never plays. The code is really simple:...

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Two questions on audio

Using sugarcube 2.11.0 Firstly, I'm trying to get the volume of my ambient 'outside' noise in my game to very quiet (0.1) when the player climbs in a car, but it's not working. Here's the code: \...

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Collapse text

I'm such a rebel, two questions at once. Anyway, I'm using Harlowe and I haven't found anything by Google, so I may as well ask. What kind of code can I use to make some text collapsible? In this game,...

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