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Two questions on audio

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Using sugarcube 2.11.0

Firstly, I'm trying to get the volume of my ambient 'outside' noise in my game to very quiet (0.1) when the player climbs in a car, but it's not working. Here's the code:
\ <<if $hasGas and $hasPlug>>[[Two wires|village]]<<audio "out_side" volume 0.1>><<audio "car_start" volume 100 fadeoverto 8 0.0>><<timed 8s>><</timed>><</link>> hang from the broken plastic under the steering wheel.<<set $searchedCar to true>>
Secondly, to cut down on file size my audio clips are fairly short (the outside noise is about 10 seconds long and on a loop). Is there anyway to prevent the sudden 'off/on' noise you hear when changing rooms or when the track ends and begins its next loop?

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