Sugarcube 2.11.0
I hesitate to ask for fear of getting told off for not paying attention and checking my code properly, but can someone explain why this code won't result in a link to a passage named 'village'. I know the game auto-creates the passage if it doesn't exist, and was surprised when it failed to do so. So I created the passage afterwards and it still won't link the two.
NB: When I say won't link, I mean there's no line connecting the two on the Game Grid.
I've double checked the spellings match.
I hesitate to ask for fear of getting told off for not paying attention and checking my code properly, but can someone explain why this code won't result in a link to a passage named 'village'. I know the game auto-creates the passage if it doesn't exist, and was surprised when it failed to do so. So I created the passage afterwards and it still won't link the two.
NB: When I say won't link, I mean there's no line connecting the two on the Game Grid.
I've double checked the spellings match.
\ The car's been ransacked more than once and a thorough search reveals nothing of value. \ <<if $hasGas>><<link "Two wires" "village">><<audio "car_start" play>><</link>> hang from the broken plastic under the steering wheel. \ <<else>> \ <<link "Two wires">><<audio "car_fail" play>><</link>> hang from the broken plastic under the steering wheel.<</if>> The road <<link "contines" "road">><</link>> on.