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Creating If Else Statement

Hey! I'm trying to use If Else statements to display particular passage text depending on the player's previous choices. Passage C is reached by the player through Choice A or Choice B (this has a...

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Triggering a twine sugarcube widget with javascript?

Hello all. Simple question... how do I trigger a twine widget from pure javascript code? setup.enemycd = function () { var elem = document.getElementById("enemycdbar"); var width = 1; var id =...

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Help debugging this HTML please

Hey! I'm still pretty new to Twine and teaching myself basic HTML and CSS. Wondering why this piece of code isn't working? Have tried debugging myself to no avail. <div class="fade-in...

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Help debugging this HTML please

Hey! I'm still pretty new to Twine and teaching myself basic HTML and CSS. Wondering why this piece of code isn't working? Have tried debugging myself to no avail. <div class="fade-in...

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[SugarCube] actions macro eliminiates all links to the same passage

Took me a bit to figure out why all my links were disappearing: I'm using the <<actions>> macro to give different actions (set with a variable) to use in another passage, like so:...

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the software don't work

hello ! i just download the software and it's worked in first time to see how it's work ,but, it closed after 10min and now it don't want to work anymore and it give that window and close

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Harlowe 2 Passage editor bug?

Help, this is driving me crazy: Does it only happen to me?? That "line count dot" hides the text I'm writing it REALLY bugs me. Only happens with Harlowe 2. Happened to me on the online editor, with...

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How to make a time system?

Hi everyone, I'm having a lot of problems trying to make a time system for my game. I want a sturdy time system because I want to make a business managment simulator kind of game, so I have to keep...

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Proofing Without Codes

I've been trying to export a pdf proof copy from twine. But it always shows the codes too: <<set $x to 0>> or [[LinkText|Passage]] Is there a way that it would just print the text in the...

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[Sugarcube 2 2.14.0] How do I build a generic item shop?

Hey lads, I'm trying to build an RPG of sorts, and want the player to be able to visit a shop and buy and sell things. For this, I have created a passage called TestItems, which looks like so:...

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Can't figure out how to remove unwanted skipped line

(Using Harlowe 1.2.3) I have a passage that contains text for two separate scenarios ($step 1 and $step 2). The problem is with (else-if: $step is 2), when I test or play this step, the text skips the...

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Twine is refusing to open, then quitting.

Just having responded to someone on this forums, having played round with a solution on twine. (Twine 2.1.0) I decided to check out Harlowe 2.0.0 and check out experimenting on format change. I...

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Deactivating Link

I've been playing around choice links and it does what it does. What about if I just want to deactivate a link once it was clicked? And the other links are not affected? Because <<choice...

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Javascript with Sugarcube

Hi. I'm new to Twine and I've spent the last three hours trying to find something in the documentation or forum that explains my question, but I've completely failed. I'm sure this has been answered...

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[Dating Sim] [Twine 2.1.1] [SugarCube 2.14] Newbie. Help With Dating Simulator

I am making a dating sim and need to know how: *To display images *Add and play Music or effects *Type in for correct answer(And change to next passage) *Custom Naming of Character and able to post...

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How do I get rid of the bg block/change opacity?

Hello! This seems like it shouldn't be too difficult, but I can't find the answer anywhere. The default for Sugarcube is a black box with white text. I'd like to be able to do both of these things: :...

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Send the player to a passage without him doing something

I use Sugarcube 2.+ version. I´d like to know a command that sends the user directly to a passage, without having him click on anything. e.g. if certan criteria are met and player gets to passage x, he...

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Inventory System (Sugarcube 2.0 / Twine 2)

Hi all, Right now, I've got a very makeshift inventory system going. Basically, I've created a variable for the player's weapon and armor ($player.weapon and $player.armor respectively), and I'm...

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[Twine 2.1.1][SugarCube 2.14]this.error propagation in JavaScript, how do you...

Hey there! So, I got one of those questions about coding. I have the following problem: Say, you have two JS functions, where one JS function calls (not mutually of course) the other function and a...

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Disappearing font macro effect

I think I may have come across a bug (but more likely its me). I've insert a font macro into one of passages, to bring up a webding. (css: "font-size: 0.65em")[(font: "webdings")[P] ] So far so easy,...

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