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Hey guys I like using Twine 2.0 very much, but I've met a problem yesterday...
I am currently making a story about a dungeon adventure an it involves traps. There two choices, [[dodge left]] and [[dodge right]]. I know how to set up the health variable, but I need to take away four health points from the player when they choose [[dodge right]], and move on to another passage. The maximum health of the player is 15. Any help would be super appreciated. Thanks guys XD

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