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Autoloading an autosave with Twine 2/Sugarcube 2

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Hey all. Basically what I'm trying to do is load up a title screen in my game, click "Begin" to begin the game, then go to a passage which loads the game's autosave, and if there is no autosave, goes to the first passage of the game. I have found the Save API, but don't really know how to do anything with it (I didn't even know how to create my own macro before this, to illustrate my complete lack of knowledge with JavaScript, though my programmer background has helped me pick up on the basics). I can't seem to load anything or do anything. I assume the game automatically saves to the auto-save slot whenever the player does something - if I'm wrong about this, clarification would be appreciated. If anybody could show me how best to simply do the above, I would really appreciate it. Thanks so much!

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