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Changing the Opacity of a Background Image

Hi All, I am using Harlowe 2.0.1 and am unsure how to change the opacity of a background image on my start page. This is what I have in the stylesheet: html.start tw-story {background-image: url ("my...

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How to seamlessly unstow, disable stowing and disable the back button, and...

Hey everyone i was wondering if it was possible to Unstow the UIbar, then disable stowing and disable the back button, all within a single passage. Then afterwards re-enable stowing and the back button...

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[Feature Request] Twine 2 - Ability to draw containers for passages

Hi there, I've noticed that organizing passages using Twine's UI is very hard. This is a visual problem when it comes to organizing nodes on a graph. In Twine 2 you have no way of color coding passages...

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Gregorian Calendar Clock not working

Twine version 2.1.3 / Sugarcube 2.18.0 I've read the calendar/clock posts three dozen times. I'm confused where I'm messing up. StoryCaption displays properly. My set up is this: StoryInit: <<set...

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Inventory not working

Twine version 2.1.3 / Sugarcube 2.18.0 Hey all, I'm trying to get an inventory to work. ANY inventory and all of the ones I've attempted, fail. Currently trying the:...

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Where can I find good examples of stories made with Snowman 1.3?

Ideally, I'd be able to peek under the hood to see how they approach their development. I have a decent amount of JS experience and don't feel like I'm stuck on learning. I tend to learn a lot and pick...

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CSS - Color of a specific passage

So, I want every passage to have a pink background exept the first. I made this : body { background-color: pink; } .Start { background-color: white; } But the first passage (wich has a Start tag) is...

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Help with some noob stuff

So I have a few questions that I need help with. I'm using sugarcube 2.18 and I want to add a box to the sidebar (like the default save and restart) with all the possible endings, and you'll be able to...

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Twine 2 SugarCube 2.x Inventory System Modifications

Hi there, I am currently using the inventory system from the Twine Wiki here. I am currently using SugarCube because I love the responsive css which passes Google's Mobile Friendly Test, and the...

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Variable changes CSS?

Is it possible to have a background color changing of intensity according to a variable in percentages? (I'm using Sugarcube if it's important).

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Harlowe 2.1 Header Width Problem

So I made a header and a footer in my twine game using Harlowe 2.1. Everything seemed fine except the header was significantly narrower than the footer or the tw-passage. Is there anyway to control the...

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Problem with checkbox macro // array (SC2)

Hey everybody, I am having a hard time understanding how to use the <<checkbox>> macro in SC2: <<set $rightAnswer to [true, false, false, true, false, false, false, true,...

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SugarCube 2 - "global" nobr ?

Instead of giving all passages a "nobr" tag - is there a way to assign a "nobr" to all passages at once?

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Twine Crashed

Hi Guys I downloaded Twine to my laptop (windows). Today my laptop turned off without me shutting it down correctly. I opened Twine later today and it displays a blank screen. Only 2 buttons are...

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Adding sentences to Arrays

Hello there. I've using the following code to contain and display information about npc's during my game: <<set $npcs to { barkeeper:{name: "Unknown", interaction: 0, aff: "", related:"",...

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Twine 2 Harlowe 2.0.1 Validating Links

Hi everyone, I am somewhat new to Twine, so I am looking for help on validating links. The main problem I am having is I can't figure out how to to make a link that only works if a certain condition is...

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Recover lost story

Hello, I have migrated my story from v 1. to the latest v. 2.1.3 on linux. I've had to recreate each story blocks, but the new UI makes things easier to work with. Unfortunatly after the migration, I...

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Don't clear the screen

Hi, all! I'm using Twine 2.1.3 and SugarCube 2.18.0. Is it possible to leave the current passage and enter another one without clearing the screen ? It is a utility passage and I don't want the player...

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Radiobuttons and If's

So... I've been using radiobuttons quite frequently, and they're great to establish variables. But I came across a question. It's not a structural problem to my game, just a whim, but I got curious. So...

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Trying to implement an "aggression" system. Help?

So I'm trying to make a game that is essentially the player making decisions what to say in a group chat with a couple friends. Rather than have a separate path for every choice, is there a way in...

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