Quantcast
Channel: Help! with 2.0 - Twine Forum
Viewing all articles
Browse latest Browse all 1844

Using a timed response function

$
0
0
So I'm really new with Twine and I'm working on a project just to familiarize myself with twine. Here's the scenario , my introduction has some text (with two links underneath). After 2.5 seconds if the player hasn't clicked on anything I want the game to automatically take him to another piece of text. I've created this text and named it "The End". Here is the code I've used
{(live: 2.5s) [(goto: "The End")]}

Is this wrong ? If so, how to make it work ?


Viewing all articles
Browse latest Browse all 1844

Trending Articles