Quantcast
Channel: Help! with 2.0 - Twine Forum
Viewing all articles
Browse latest Browse all 1844

[Sugarcube] Best Solution For Stat Distribution / Macro?

$
0
0
Hello Guys.

I'm making a mini-rpg, and trying to make a system with some points that the players can distribute.
I'd like to have buttons with + and - that changed the values, (replacing them), and that also stopped working once the player reached 0 points to distribute.

Here's my code:
<<nobr>><<set $player = {
	"name" : "Rodrigo",
	"st" : 1,
	"ag" : 1,
	"en" : 1,
	"in" : 1,
	"ch" : 1,
	"uk" : 1,
	"hptotal" : 10,
	"hpnow" : 9,
	"gold" : 0
	}>>
<<set $points = 6>>
<<set $pointsmax = 6>>

<</nobr>>''$player.name''

Points to Distribute: <span id="points">$points</span>
 
Strength: <span id = "st">$player.st</span><<nobr>>

	<<button "+">>
		<<if $player.st == 5>>
		<<elseif $points == 0>>
		<</elseif>>
		<<else>>
			<<set $player.st = $player.st + 1 >>
			<<set $points = $points - 1>>
			<<replace "#st">>
				<<print $player.st>>
			<</replace>>
			<<replace "#points">>
				<<print $points>>
			<</replace>>
		<</else>		
		<</if>>
	<</button>>
	<<button "-">>
		<<if $player.st == 1>>
		<<elseif $points == $pointsmax>>
		<</elseif>>
		<<else>>
		<<set $player.st = $player.st -1 >>
		<<set $points = $points + 1>>
		<<replace "#st">>
			<<print $player.st>>
		<</replace>>
		<<replace "#points">>
			<<print $points>>
		<</replace>>
		<</if>>
	<</button>>
</span>\
<</nobr>>

There is anyway to make this thing into a JavaScript macro, so I don't have to type all this stuff over and over just so the player can change his stats clicking?
Like <<distplus $points $player.st "#st" "#points">> ?

Thanks for the help!

Viewing all articles
Browse latest Browse all 1844

Trending Articles