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Setting a random to be equal to a variable?

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So I understood the part about how to use a random. But I'm a bit confused with the if statements as I'm used to how simple and easy it is to have a .random in unity be equal to a variable. But I'm not 100% on how to do that here.
All I need is a random:1,6 to be checked in an if statement. I found a lot of different questions from searching and they seem too advanced. Like arrays for example. (I have a limited experience in unity and 0 knowledge of HTML, so please forgive me)

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