Here is part of my game:
Forget that I han't put closed brackets or any of that; what I want to add in as well as that is this:
But obviously, I've already used the single quote (') and the double quote ("), so I can't add this in without twine thinking that I'm closing the option for the either macro. Is there a way I can make twine think otherwise? I use Harlowe.
note: soz for asking all these questions at once, but for my game I'm trying to do a load'a awesome new stuff.
(either: 'An enemy downs one of your teammate! (link: "Try To Save Him")[(either: "You go to save him, but you get attacked! (set: $all $ally - 1) [[Continue ->Fight]]","You go to save him, but you get attacked! (set: $all $ally - 1) [[Continue ->Fight]]","You save him, but as you run away, you get attacked. [[Continue ->Fight]]","You save him and escape! [[Continue ->Example Match]]")] (link: "Leave Him")[(either: "You leave him to die. (set: $all $ally - 1) [[Continue ->Example Match]]","You leave him to die, but another teammate goes to save him. Unfortunately, he is downed too.
Forget that I han't put closed brackets or any of that; what I want to add in as well as that is this:
(link: "Try To Save Them")[(either: "You go to save them, but get attacked! (set: $ally to $ally - 2) [[Continue ->Fight]]","You go to save them, but you only manage to save one! (set: $ally to $ally - 1) [[Continue ->Example Match]]","You go to save them, but only save one, AND get attacked! (set: $ally to $ally - 1) [[Continue ->Fight]]","You save them both, but get attacked. [[Continue ->Fight]]","You save them both! [[Continue ->Example Match]]")] (link: "Leave Them Both")[(either: "They both die. (set: $ally to $ally - 2) [[Continue ->Example Match]]","They both die. (set: $ally to $ally - 2) [[Continue ->Example Match]]","One manages to survive! (set: $ally to $ally - 1) [[Continue ->Example Match]]")]
But obviously, I've already used the single quote (') and the double quote ("), so I can't add this in without twine thinking that I'm closing the option for the either macro. Is there a way I can make twine think otherwise? I use Harlowe.
note: soz for asking all these questions at once, but for my game I'm trying to do a load'a awesome new stuff.