Hello everyone!
Currently I'm working on creating a small game and I am rather fond of random things but I am currently running into a problem.
I try to create random things, let's say like this:
Weapon - can be a spear, a sword, an axe
made out of - wood, iron, bronze
with a random crystal attached - namely sapphire, ruby, etc.
so it would look like this:
These would allow for randomly created items with one characteristic from each of these three categories. Now I only need to know on how to incorporate all of these into a single item.
I think I have to work with arrays to get this done, which actually isn't such a problem to set up - I just need to understand how these randomly generated items can be added into the game. It might be necessary to use the .push - thingy, but I am still puzzled on how to do it right.
Oh, I am using sugarcube by the way but don't let that stop you.
Currently I'm working on creating a small game and I am rather fond of random things but I am currently running into a problem.
I try to create random things, let's say like this:
Weapon - can be a spear, a sword, an axe
made out of - wood, iron, bronze
with a random crystal attached - namely sapphire, ruby, etc.
so it would look like this:
<<set $Weapon to ["Sword", "Spear", "Bow", "Axe", "Staff"]>> <<set $Material to ["Stone", "Bronze", "Silver", "Iron", "Wood"] <<set $Gem to ["Ruby", "Emerald", "Saphire"]>>
These would allow for randomly created items with one characteristic from each of these three categories. Now I only need to know on how to incorporate all of these into a single item.
I think I have to work with arrays to get this done, which actually isn't such a problem to set up - I just need to understand how these randomly generated items can be added into the game. It might be necessary to use the .push - thingy, but I am still puzzled on how to do it right.
Oh, I am using sugarcube by the way but don't let that stop you.