Hi all,
sorry to bother again. Using Harlowe here.
At an early stage of my story I want the user to pick p out of n options to go further in the game. Essentially the right answer is the right combo of answers, as if in a strongbox combination say.
I know I could present the answers and then group them in options that mash right and wrong answers (e.g. answer X = options B, C, D and F) but given the array of options I am giving (a total of 10 different answers of which 6 are correct; BTW I want the reader to be able to go further iff he/she picks each and every right answer) it looks clumsy and cumbersome.
Anyone can help or has a different solution?
Thanks in advance.
sorry to bother again. Using Harlowe here.
At an early stage of my story I want the user to pick p out of n options to go further in the game. Essentially the right answer is the right combo of answers, as if in a strongbox combination say.
I know I could present the answers and then group them in options that mash right and wrong answers (e.g. answer X = options B, C, D and F) but given the array of options I am giving (a total of 10 different answers of which 6 are correct; BTW I want the reader to be able to go further iff he/she picks each and every right answer) it looks clumsy and cumbersome.
Anyone can help or has a different solution?
Thanks in advance.