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How to create cooldowns (how to use settimer) in twine harlowe 2.0

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For the last week I've been creating a twine rpg game and one of the features I really want to include are skills each skill having a cooldown for it, its not like you press the skill and then it gets a cooldown not it has to start with a cooldown say 30 secs for e.g I want it to let the users wait 30 secs before they can use it and once they do the process repeats but I don't even have the slightest idea how to do so

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