Hi, I'm new to Twine & coding (like newnew, Really-LOST-N00B-new, I-know-nothing-new) and I've read the tutorial (when trying them out like, half of them worked? I think...) and have finally figured out how to add links to the Sidebar (entirely by accident, none of the tutorials mentioned that the Storymenu passage shouldn't be connected to the other passages in order to not put links on the current passage itself?)... Anyways, I have decided to learn one thing at a time and eventually have enough Twine/coding knowledge to cobble together something passable enough to qualify as a game someday.
Assume I have nothing, assume I just opened up a new, blank project thing and have stared into the depths of the Twine wiki's inventory tutorial, got frustrated when copy-pasting example code in order to test it have garnered nothing but error messages, have looked into other questions/forums and understand a little less than 50% of what the people were talking about giving advice for this problem/techniques(?) and therefore have only retained how to make links & how to add links or text to the sidebar(reliably), I have 2 questions:
- I have made a 'Inventory' passage thing on my sidebar, but how do I add things to it? Assume I only have 2 existing passages in this project, a first page (that I've left blank for my own learning purposes) and an 'Inventory' passage. Do i need to add other free-standing passages for some reason? Resources or something? Again, assume I know nothing, because, really lost.
- Second question: Is it possible to make a game where in the game the 'Inventory/Phone/whatever' link (located on the sidebar) doesn't appear/isn't available for use until a certain item is picked up/obtained? Like, grabbing a backpack off the floor or whatever? If so, how?
Any help/advice is appreciated, thanks.
Assume I have nothing, assume I just opened up a new, blank project thing and have stared into the depths of the Twine wiki's inventory tutorial, got frustrated when copy-pasting example code in order to test it have garnered nothing but error messages, have looked into other questions/forums and understand a little less than 50% of what the people were talking about giving advice for this problem/techniques(?) and therefore have only retained how to make links & how to add links or text to the sidebar(reliably), I have 2 questions:
- I have made a 'Inventory' passage thing on my sidebar, but how do I add things to it? Assume I only have 2 existing passages in this project, a first page (that I've left blank for my own learning purposes) and an 'Inventory' passage. Do i need to add other free-standing passages for some reason? Resources or something? Again, assume I know nothing, because, really lost.
- Second question: Is it possible to make a game where in the game the 'Inventory/Phone/whatever' link (located on the sidebar) doesn't appear/isn't available for use until a certain item is picked up/obtained? Like, grabbing a backpack off the floor or whatever? If so, how?
Any help/advice is appreciated, thanks.