I tried posting this on the twinery.org/questions forum, but never received a response to my second question.
Could someone please explain how to setup automatic progression saves in JavaScript? I'm writing a fairly long CYOA, and this would be incredibly useful to me. The system needs to save variables, player name, and start at the point they left off.
A user by the name of Chapel from the aforementioned forums suggested I use the Story.checkpoint() method, but I don't know how to implement it, and would appreciate some additional information on the code.
Could someone please explain how to setup automatic progression saves in JavaScript? I'm writing a fairly long CYOA, and this would be incredibly useful to me. The system needs to save variables, player name, and start at the point they left off.
A user by the name of Chapel from the aforementioned forums suggested I use the Story.checkpoint() method, but I don't know how to implement it, and would appreciate some additional information on the code.