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Custom Save File Names

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I want to be able to call upon save files that the player can name and eventually load up again.
I have got the custom names working but I can't print links to load the save file with the custom name.
The
(load-game:)
macro requires you to know what the save file was in order to have a link to load it.
(if: (save-game: (prompt: "Name your Save" + " "(current-time:) + " " (current-date:))))
[Game Saved. (current-time:)](else:)[Save Failed]
Any suggestions?

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