I've been using the standard link replace which I love once I got the hang of it. But I was wondering how I could go about modifying the contents of an element during render.
What I mean is say I'm hoping to accomplish something like the following:
However I understand that won't work because the macros will be processed before the html is rendered. I saw in the manual the task objects and a postrender which I'm assuming is something I would need to use in a situation like this. But I'm not sure where to start.
Any suggestions, dumbed down examples, or general hand holding would be appreciated.
Edit:
I just came across twinery.org/forum/discussion/comment/15366/#Comment_15366. I'm not sure how crazy the situation still is, but what I'm hoping to accomplish is to group together like content, in this case content that takes place in a single room for ease of organization and updating. It doesn't feel like it would make sense to use a link replace and I was trying to keep the html generic with replaces to keep the code from bloating or being overly complicated.
In my current layout I have a set place where text is displayed to the player and I'd like to keep re-using it if possible so long as the player is in that passage.
What I mean is say I'm hoping to accomplish something like the following:
<p>This is just a simplified example of the coding scenario.</p> <p id="action-text"></p> Select an option: <hr style="padding:0px; margin:0px" /> <br /> <ul style="padding-top:0px; margin-top:0px"> <<if random(1) eq 0>> <<replace "#action-text">> Hello World! <</replace>> <<else>> <<replace "#action-text">> Goodbye World! <</replace>> <</if>> <li> <<link "Brush your teeth (0:05)">> <<replace "#action-text">> scrub scrub scrub <</replace>> <<addmins 5>> <</link>> </li> </ul>
However I understand that won't work because the macros will be processed before the html is rendered. I saw in the manual the task objects and a postrender which I'm assuming is something I would need to use in a situation like this. But I'm not sure where to start.
Any suggestions, dumbed down examples, or general hand holding would be appreciated.
Edit:
I just came across twinery.org/forum/discussion/comment/15366/#Comment_15366. I'm not sure how crazy the situation still is, but what I'm hoping to accomplish is to group together like content, in this case content that takes place in a single room for ease of organization and updating. It doesn't feel like it would make sense to use a link replace and I was trying to keep the html generic with replaces to keep the code from bloating or being overly complicated.
In my current layout I have a set place where text is displayed to the player and I'd like to keep re-using it if possible so long as the player is in that passage.