I have designed a random labyrinth-maker, that populates a 2d grid/sets gates open closed etc, chooses a random direction and checks if visited before etc.
Now it works fine if i link the twine pages with [[link->link]] but when i try to automate it (60 keypresses before a game would be tiresome!) by linking with (print:"link") it gets the wiggins, bugs out and panics that it's trapped in an infinte loop!
Any idea how this can be avoided?
Now it works fine if i link the twine pages with [[link->link]] but when i try to automate it (60 keypresses before a game would be tiresome!) by linking with (print:"link") it gets the wiggins, bugs out and panics that it's trapped in an infinte loop!
Any idea how this can be avoided?