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Ideas for a Magic System in an RPG.

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Just thought I'd pull some minds together for any ideas for building a Magic system into a Twine 2 RPG using Sugarcube. Personally what the system would entail would be a mana stat and a Wisdom stat to help scale damage. However I am unsure how spells should be organized and learned, as well as potential maximum of spells that can be learned. Any thoughts about going about this.

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