Ok, before I begin, I'll warn that I have only beginner levels of experience with twine, so you'll have to bear with me. I'm attempting to create a setting to toggle tutorial for a game that I am creating. Basically, I wish to display a separate dialog on certain pages through an <<if>> macro that would explain the stats and give the player some pointers on what's what. This I can do just fine with regular story variables and the <<if>> macro, and I can create the dialog. The problem I am facing is getting it to work with the Settings API. I want the player to be able to toggle tutorial and have it saved between sessions and save files. So I went and created a toggleable setting called "tutorial", but now, I don't know how to call it in the <<if>> macro. The API itself details how to do it with javascript, but I am crap at that so I sort of failed to adapt the code to my needs.
Here's a mock example of what I want:
And here's the setting in question:
I'd be glad if someone could help me do this or possibly provide an alternative method.
Here's a mock example of what I want:
<<if tutorial is on>> <<load dialog through script>> <<else do nothing>> <</if>>
And here's the setting in question:
Setting.addToggle("tutorial", { label : "Tutorial", default : true, });
I'd be glad if someone could help me do this or possibly provide an alternative method.