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Is multiplayer at all possible in Twine?

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To be more specific, all I would really need is a way for several people playing the same game to connect with each other in groups and for the people within such a group to share a common variable pool - that is, if one of their games sets a variable to a specific value I want that same variable in the other players' games to be set to the same value, as well. The rest I could easily do with some creative uses of those variables.
So, is there any way to accomplish this? Maybe some html workaround or something? I have a few really cool ideas I could do if I could just get several players to share the same variables...
I doubt this is all that relevant to my question, but I'm using Harlowe (though I'd be willing to use a different format if that's what it takes).

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